-- Register hand item zepha.register_item(':hand', { name = 'Hand (you broke the game)', textures = { 'zepha:base:hand' }, tool_props = { interval = 0.25, damage_groups = { grab = 1, _other = 0 } } }) -- Register main and hand inventories if zepha.server then zepha.bind('new_player', function(p) local inv = p:get_inventory() local main = inv:add_list('main', 30, 10) inv:set_default_list(main) local hand = inv:add_list('hand', 1, 1) hand:add_stack({ 'zepha:base:hand', 1 }) p:set_hand_list(hand) end) end