-- Badland minetest.register_biome({ name = "badland", node_top = "badland:badland_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 1, node_riverbed = "badland:badland_grass", depth_riverbed = 2, node_dungeon = "default:cobble", node_dungeon_alt = "default:mossycobble", node_dungeon_stair = "stairs:stair_cobble", y_max = 31000, y_min = 6, heat_point = 71, humidity_point = 84, }) minetest.register_decoration({ deco_type = "simple", place_on = {"badland:badland_grass"}, sidelen = 16, fill_ratio = 0.35, biomes = {"badland"}, decoration = { "badland:badland_grass_1", "badland:badland_grass_2", "badland:badland_grass_3", "badland:badland_grass_4", "badland:badland_grass_5", } }) minetest.register_decoration({ deco_type = "simple", place_on = {"badland:badland_grass"}, sidelen = 16, fill_ratio = 0.02, biomes = {"badland"}, decoration = { "badland:pumpkin_block", } }) ---------------------------------------Bush minetest.register_decoration({ name = "badland:badland_brush", deco_type = "schematic", place_on = {"badland:badland_grass"}, place_offset_y = 0, sidelen = 16, fill_ratio = 0.008265, biomes = {"badland"}, y_max = 31000, y_min = -20, schematic = minetest.get_modpath("badland").."/schematics/badland_bush.mts", flags = "place_center_x, place_center_z", rotation = "random", }) ----------------------------------Log 1 minetest.register_decoration({ name = "badland:badland_log_1", deco_type = "schematic", place_on = {"badland:badland_grass"}, place_offset_y = 0, sidelen = 16, fill_ratio = 0.008265, biomes = {"badland"}, y_max = 31000, y_min = -20, schematic = minetest.get_modpath("badland").."/schematics/badland_log_1.mts", flags = "place_center_x, place_center_z", rotation = "random", }) ----------------------------------Log 2 minetest.register_decoration({ name = "badland:badland_log_2", deco_type = "schematic", place_on = {"badland:badland_grass"}, place_offset_y = 0, sidelen = 16, fill_ratio = 0.008265, biomes = {"badland"}, y_max = 31000, y_min = -20, schematic = minetest.get_modpath("badland").."/schematics/badland_log_2.mts", flags = "place_center_x, place_center_z", rotation = "random", }) -----------------------Trees minetest.register_decoration({ name = "badland:badland_tree_1", deco_type = "schematic", place_on = {"badland:badland_grass"}, place_offset_y = 0, sidelen = 16, fill_ratio = 0.002265, biomes = {"badland"}, y_max = 31000, y_min = -20, schematic = minetest.get_modpath("badland").."/schematics/badland_tree_1.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ name = "badland:badland_tree_2", deco_type = "schematic", place_on = {"badland:badland_grass"}, place_offset_y = 0, sidelen = 16, fill_ratio = 0.002265, biomes = {"badland"}, y_max = 31000, y_min = -20, schematic = minetest.get_modpath("badland").."/schematics/badland_tree_2.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ name = "badland:badland_tree_3", deco_type = "schematic", place_on = {"badland:badland_grass"}, place_offset_y = 0, sidelen = 16, fill_ratio = 0.002265, biomes = {"badland"}, y_max = 31000, y_min = -20, schematic = minetest.get_modpath("badland").."/schematics/badland_tree_3.mts", flags = "place_center_x, place_center_z", rotation = "random", }) ---------------------Racine minetest.register_decoration({ name = "badland:racine_1", deco_type = "schematic", place_on = {"badland:badland_grass"}, place_offset_y = 0, sidelen = 16, fill_ratio = 0.000665, biomes = {"badland"}, y_max = 31000, y_min = -20, schematic = minetest.get_modpath("badland").."/schematics/racine_1.mts", flags = "place_center_x, place_center_z", rotation = "random", }) ---------------------------Puit minetest.register_decoration({ name = "badland:puit_1", deco_type = "schematic", place_on = {"badland:badland_grass"}, place_offset_y = 0, sidelen = 16, fill_ratio = 0.000165, biomes = {"badland"}, y_max = 31000, y_min = -20, schematic = minetest.get_modpath("badland").."/schematics/puit_1.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "simple", place_on = {"badland:badland_grass"}, sidelen = 16, fill_ratio = 0.02, biomes = {"badland"}, decoration = { "japaneseforest:red_firefly", "japaneseforest:orange_firefly", "default:firefly", } })