-- Slingshot settings --- Slingshot mod settings. -- -- @module settings --- Slingshot specific settings. -- -- Settings unique to this mod. -- -- @section settings_specific --- Use old 16x16 textures. -- -- @setting slingshot.old_textures -- @settype bool -- @default false slingshot.old_textures = core.settings:get_bool("slingshot.old_textures", false) --- Value of these items will be added to slingshot attack when thrown. -- -- @setting slingshot.ammos -- @settype string -- @default default:mese_crystal=5 slingshot.ammos = core.settings:get("slingshot.ammos") or "default:mese_crystal=5" --- General settings. -- -- Settings commom to core & other mods. -- -- @section settings_general --- Enables/Disables wear when used. -- -- @setting enable_weapon_wear -- @settype bool -- @default true slingshot.enable_wear = core.settings:get_bool("enable_weapon_wear", true) --- Log extra messages. -- -- @setting log_mods -- @settype bool -- @default false slingshot.log_mods = core.settings:get_bool("log_mods", false) --- Log extra debug messages. -- -- @setting enable_debug_mods -- @settype bool -- @default false slingshot.debug = core.settings:get_bool("enable_debug_mods", false) --- Determines if game is being run in creative mode. -- -- @setting creative_mode -- @settype bool -- @default false slingshot.creative = core.settings:get_bool("creative_mode", false) --- Time in seconds for item entity (dropped items) to live. -- -- Setting it to -1 disables the feature. -- -- @setting item_entity_ttl -- @settype int -- @default 890 slingshot.thrown_duration = tonumber(core.settings:get("item_entity_ttl")) or 890 --- Determines if PVP is enabled. -- -- @setting enable_pvp -- @settype bool -- @default true slingshot.enable_pvp = core.settings:get_bool("enable_pvp", true)