From 0282f6cb91aeed6dcee247a34fec027ae96cf083 Mon Sep 17 00:00:00 2001 From: stujones11 Date: Sat, 27 Jul 2013 17:32:44 +0100 Subject: [PATCH] Update README.txt --- README.txt | 20 +++++++++++--------- 1 file changed, 11 insertions(+), 9 deletions(-) diff --git a/README.txt b/README.txt index 48edd5c..ffb0059 100644 --- a/README.txt +++ b/README.txt @@ -13,14 +13,16 @@ Controls Know Issues =========== -'Bouncing' into thin air: This can simply be the result of server lag (even in singleplayer). -The client and server are out of sync. Solution, just be patient and allow the environment -to full load before preceding. +'Bouncing' into thin air: This can simply be the result of server lag +(even in singleplayer). The client and server are out of sync. +Solution, be patient, allow the environment to fully load before preceding. -Problems with bouncing in air and generally getting stuck, being pulled underwater and -all manner of other weirdness can also be caused by a rather nasty entity duplication bug in minetest itself. -The only solution here is to track down and remove any duplicate entities or by running /clearobjects +Problems with bouncing in air and generally getting stuck, being pulled +underwater and all manner of other weirdness can also be caused by a rather +nasty entity duplication bug in minetest itself. The only solution here is +to track down and remove any duplicate entities or by running /clearobjects -Entity Duplication: See above. This usually occurs when you move a given distance from where the entity -was originally placed. The only solution right now is to restrict the hovercraft to a certain area. -For example, create a sunken race track the hovercraft cannot physically escape from. +Entity Duplication: See above. This usually occurs when you move a given +distance from where the entity was originally placed. The only solution +right now is to restrict the hovercraft to a certain area. For example, +create a sunken race track the hovercraft cannot physically escape from.