diff --git a/trees.lua b/trees.lua index f2baaf8..eaf85f9 100644 --- a/trees.lua +++ b/trees.lua @@ -45,7 +45,7 @@ minetest.register_abm({ minetest.log("action", "A jungle sapling grows into a tree at ".. minetest.pos_to_string(pos)) - default.grow_jungletree(pos) + default.grow_jungle_tree(pos) end }) @@ -60,7 +60,7 @@ minetest.register_abm({ minetest.log("action", "A pine sapling grows into a tree at ".. minetest.pos_to_string(pos)) - default.grow_pinetree(pos) + default.grow_pine_tree(pos) end }) @@ -157,14 +157,14 @@ end -- Jungletree -function default.grow_jungletree(pos, bad) +function default.grow_jungle_tree(pos, bad) --[[ NOTE: Jungletree-placing code is currently duplicated in the engine and in games that have saplings; both are deprecated but not replaced yet --]] if bad then - error("Deprecated use of default.grow_jungletree") + error("Deprecated use of default.grow_jungle_tree") end local x, y, z = pos.x, pos.y, pos.z @@ -220,7 +220,7 @@ local function add_snow(data, vi, c_air, c_ignore, c_snow) end end -function default.grow_pinetree(pos) +function default.grow_pine_tree(pos) local x, y, z = pos.x, pos.y, pos.z local maxy = y + random(9, 13) -- Trunk top