From 0d8fb5e21676479b9db6b6a45078df643b639e99 Mon Sep 17 00:00:00 2001 From: Jordan Irwin Date: Wed, 5 May 2021 05:40:49 -0700 Subject: [PATCH] Rename parameter --- api.lua | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/api.lua b/api.lua index eea3071..d683afb 100644 --- a/api.lua +++ b/api.lua @@ -51,22 +51,22 @@ end --- Registers new egg in game. -- -- @function asm.registerEgg --- @param eggdef `EggDef` table. -asm.registerEgg = function(eggdef) - local img = "spawneggs_" .. eggdef.name .. ".png" - if eggdef.inventory_image then - img = eggdef.inventory_image +-- @param def `EggDef` table. +asm.registerEgg = function(def) + local img = "spawneggs_" .. def.name .. ".png" + if def.inventory_image then + img = def.inventory_image end - core.register_craftitem(":spawneggs:" .. eggdef.name, { - description = eggdef.name:gsub("^%l", string.upper) .. " Spawn Egg", + core.register_craftitem(":spawneggs:" .. def.name, { + description = def.name:gsub("^%l", string.upper) .. " Spawn Egg", inventory_image = img, on_place = function(itemstack, placer, target) if target.type == "node" then local pos = target.above pos.y = pos.y + 1 - local ref = core.add_entity(pos, eggdef.spawn) + local ref = core.add_entity(pos, def.spawn) if ref and placer:is_player() then local entity = ref:get_luaentity() -- set owner