-- clear default mapgen biomes, decorations and ores minetest.clear_registered_biomes() minetest.clear_registered_decorations() --minetest.clear_registered_ores() local path = minetest.get_modpath("ethereal") dofile(path .. "/ores.lua") path = path .. "/schematics/" local dpath = minetest.get_modpath("default") .. "/schematics/" -- tree schematics dofile(path .. "orange_tree.lua") dofile(path .. "banana_tree.lua") dofile(path .. "bamboo_tree.lua") dofile(path .. "birch_tree.lua") dofile(path .. "bush.lua") dofile(path .. "waterlily.lua") --= Biomes (Minetest 0.4.13 and above) local add_biome = function(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p) if p ~= 1 then return end minetest.register_biome({ name = a, node_dust = b, node_top = c, depth_top = d, node_filler = e, depth_filler = f, node_stone = g, node_water_top = h, depth_water_top = i, node_water = j, node_river_water = k, y_min = l, y_max = m, heat_point = n, humidity_point = o, }) end add_biome("underground", nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, -31000, -192, 50, 50, 1) add_biome("mountain", nil, "default:snow", 1, "default:snowblock", 2, nil, nil, nil, nil, nil, 140, 31000, 50, 50, 1) add_biome("desert", nil, "default:desert_sand", 1, "default:desert_sand", 3, "default:desert_stone", nil, nil, nil, nil, 3, 23, 35, 20, ethereal.desert) add_biome("desert_ocean", nil, "default:sand", 1, "default:sand", 2, "default:desert_stone", nil, nil, nil, nil, -192, 3, 35, 20, ethereal.desert) add_biome("glacier", "default:snowblock", "default:snowblock", 1, "default:snowblock", 3, "default:ice", "default:ice", 10, -8, 31000, 0, 50, ethereal.glacier) add_biome("glacier_ocean", "default:snowblock", "default:sand", 1, "default:sand", 3, nil, nil, nil, nil, nil, -112, -9, 0, 50, ethereal.glacier) add_biome("clearing", nil, "ethereal:green_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 3, 71, 45, 65, 1) -- ADDED add_biome("bamboo", nil, "ethereal:bamboo_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 3, 71, 45, 75, ethereal.bamboo) add_biome("bamboo_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 2, 45, 75, ethereal.bamboo) add_biome("mesa", nil, "bakedclay:orange", 1, "bakedclay:orange", 15, nil, nil, nil, nil, nil, 1, 71, 25, 28, ethereal.mesa) add_biome("mesa_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 1, 25, 28, ethereal.mesa) add_biome("alpine", nil, "default:dirt_with_snow", 1, "default:dirt", 2, nil, nil, nil, nil, nil, 40, 140, 10, 40, ethereal.alpine) add_biome("snowy", nil, "ethereal:cold_dirt", 1, "default:dirt", 2, nil, nil, nil, nil, nil, 4, 40, 10, 40, ethereal.snowy) add_biome("frost", nil, "ethereal:crystal_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 1, 71, 10, 40, ethereal.frost) add_biome("frost_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 1, 10, 40, ethereal.frost) add_biome("grassy", nil, "ethereal:green_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 3, 91, 13, 40, ethereal.grassy) add_biome("grassy_ocean", nil, "defaut:sand", 2, "default:gravel", 1, nil, nil, nil, nil, nil, -31000, 3, 13, 40, ethereal.grassy) add_biome("caves", nil, "default:desert_stone", 3, "air", 8, nil, nil, nil, nil, nil, 4, 41, 15, 25, ethereal.caves) add_biome("grayness", nil, "ethereal:gray_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 2, 41, 15, 30, ethereal.grayness) add_biome("grayness_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 1, 15, 30, ethereal.grayness) add_biome("grassytwo", nil, "ethereal:green_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 1, 91, 15, 40, ethereal.grassytwo) add_biome("grassytwo_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 1, 15, 40, ethereal.grassytwo) add_biome("prairie", nil, "ethereal:prairie_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 3, 26, 20, 40, ethereal.prairie) add_biome("prairie_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 1, 20, 40, ethereal.prairie) add_biome("jumble", nil, "ethereal:green_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 1, 71, 25, 50, ethereal.jumble) add_biome("jumble_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 1, 25, 50, ethereal.jumble) add_biome("junglee", nil, "ethereal:jungle_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 1, 71, 30, 60, ethereal.junglee) add_biome("junglee_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 1, 30, 60, ethereal.junglee) add_biome("grove", nil, "ethereal:grove_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 3, 23, 45, 35, ethereal.grove) add_biome("grove_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 2, 45, 35, ethereal.grove) add_biome("mushroom", nil, "ethereal:mushroom_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 3, 50, 45, 55, ethereal.mushroom) add_biome("mushroom_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 2, 45, 55, ethereal.mushroom) add_biome("sandstone", nil, "default:sandstone", 1, "default:sandstone", 1, "default:sandstone", nil, nil, nil, nil, 3, 23, 50, 20, ethereal.sandstone) add_biome("sandstone_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 2, 50, 20, ethereal.sandstone) add_biome("quicksand", nil, "ethereal:quicksand2", 3, "default:gravel", 1, nil, nil, nil, nil, nil, 1, 1, 50, 38, ethereal.quicksand) add_biome("plains", nil, "ethereal:dry_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 3, 25, 65, 25, ethereal.plains) add_biome("plains_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 2, 55, 25, ethereal.plains) add_biome("savannah", nil, "default:dirt_with_dry_grass", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 3, 50, 55, 25, ethereal.savannah) add_biome("savannah_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 1, 55, 25, ethereal.savannah) add_biome("fiery", nil, "ethereal:fiery_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 5, 20, 75, 10, ethereal.fiery) add_biome("fiery_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 4, 75, 10, ethereal.fiery) add_biome("sandclay", nil, "default:sand", 3, "default:clay", 2, nil, nil, nil, nil, nil, 1, 11, 65, 2, ethereal.sandclay) --= schematic decorations local add_schem = function(a, b, c, d, e, f, g) if g ~= 1 then return end minetest.register_decoration({ deco_type = "schematic", place_on = a, sidelen = 80, fill_ratio = b, biomes = c, y_min = d, y_max = e, schematic = f, flags = "place_center_x, place_center_z", }) end -- redwood tree add_schem({"bakedclay:orange"}, 0.0025, {"mesa"}, 1, 100, path .. "redwood.mts", ethereal.mesa) -- banana tree add_schem({"ethereal:grove_dirt"}, 0.015, {"grove"}, 1, 100, ethereal.bananatree, ethereal.grove) -- healing tree add_schem({"default:dirt_with_snow"}, 0.01, {"alpine"}, 120, 140, path .. "yellowtree.mts", ethereal.alpine) -- crystal frost tree add_schem({"ethereal:crystal_dirt"}, 0.01, {"frost"}, 1, 100, path .. "frosttrees.mts", ethereal.frost) -- giant mushroom add_schem({"ethereal:mushroom_dirt"}, 0.02, {"mushroom"}, 1, 100, path .. "mushroomone.mts", ethereal.mushroom) -- small lava crater add_schem({"ethereal:fiery_dirt"}, 0.01, {"fiery"}, 1, 100, path .. "volcanom.mts", ethereal.fiery) -- large lava crater add_schem({"ethereal:fiery_dirt"}, 0.01, {"fiery"}, 1, 100, path .. "volcanol.mts", ethereal.fiery) -- default jungle tree add_schem({"ethereal:jungle_dirt"}, 0.08, {"junglee"}, 1, 100, dpath .. "jungle_tree.mts", ethereal.junglee) -- willow tree add_schem({"ethereal:gray_dirt"}, 0.02, {"grayness"}, 1, 100, path .. "willow.mts", ethereal.grayness) -- pine tree (default for lower elevation and ethereal for higher) add_schem({"ethereal:cold_dirt"}, 0.025, {"snowy"}, 10, 40, dpath .. "pine_tree.mts", ethereal.snowy) add_schem({"default:dirt_with_snow"}, 0.025, {"alpine"}, 40, 140, path .. "pinetree.mts", ethereal.alpine) -- default apple tree add_schem({"ethereal:green_dirt"}, 0.02, {"jumble"}, 1, 100, dpath .. "apple_tree.mts", ethereal.grassy) add_schem({"ethereal:green_dirt"}, 0.03, {"grassy"}, 1, 100, dpath .. "apple_tree.mts", ethereal.grassy) -- big old tree add_schem({"ethereal:green_dirt"}, 0.001, {"jumble"}, 1, 100, path .. "bigtree.mts", ethereal.jumble) -- aspen tree add_schem({"ethereal:green_dirt"}, 0.02, {"grassytwo"}, 1, 50, dpath .. "aspen_tree.mts", ethereal.jumble) -- birch tree add_schem({"ethereal:green_dirt"}, 0.02, {"grassytwo"}, 50, 100, ethereal.birchtree, ethereal.grassytwo) -- orange tree add_schem({"ethereal:prairie_dirt"}, 0.01, {"prairie"}, 1, 100, ethereal.orangetree, ethereal.prairie) -- default acacia tree add_schem({"default:dirt_with_dry_grass"}, 0.004, {"savannah"}, 1, 100, dpath .. "acacia_tree.mts", ethereal.savannah) -- large cactus (by Paramat) if ethereal.desert == 1 then minetest.register_decoration({ deco_type = "schematic", place_on = {"default:desert_sand"}, sidelen = 80, noise_params = { offset = -0.0005, scale = 0.0015, spread = {x = 200, y = 200, z = 200}, seed = 230, octaves = 3, persist = 0.6 }, biomes = {"desert"}, y_min = 5, y_max = 31000, schematic = dpath.."large_cactus.mts", flags = "place_center_x", --, place_center_z", rotation = "random", }) end -- palm tree add_schem({"default:sand"}, 0.0025, {"desert_ocean"}, 1, 1, path .. "palmtree.mts", ethereal.desert) add_schem({"default:sand"}, 0.0025, {"plains_ocean"}, 1, 1, path .. "palmtree.mts", ethereal.plains) add_schem({"default:sand"}, 0.0025, {"sandclay"}, 1, 1, path .. "palmtree.mts", ethereal.sandclay) add_schem({"default:sand"}, 0.0025, {"sandstone_ocean"}, 1, 1, path .. "palmtree.mts", ethereal.sandstone) add_schem({"default:sand"}, 0.0025, {"mesa_ocean"}, 1, 1, path .. "palmtree.mts", ethereal.mesa) add_schem({"default:sand"}, 0.0025, {"grove_ocean"}, 1, 1, path .. "palmtree.mts", ethereal.grove) add_schem({"default:sand"}, 0.0025, {"grassy_ocean"}, 1, 1, path .. "palmtree.mts", ethereal.grassy) -- bamboo tree add_schem({"ethereal:bamboo_dirt"}, 0.025, {"bamboo"}, 1, 100, ethereal.bambootree, ethereal.bamboo) -- bush add_schem({"ethereal:bamboo_dirt"}, 0.08, {"bamboo"}, 1, 100, ethereal.bush, ethereal.bamboo) --= simple decorations local add_node = function(a, b, c, d, e, f, g, h, i, j) if j ~= 1 then return end minetest.register_decoration({ deco_type = "simple", place_on = a, sidelen = 80, fill_ratio = b, biomes = c, y_min = d, y_max = e, decoration = f, height_max = g, spawn_by = h, num_spawn_by = i, }) end -- scorched tree add_node({"ethereal:dry_dirt"}, 0.006, {"plains"}, 1, 100, {"ethereal:scorched_tree"}, 6, nil, nil, ethereal.plains) -- dry shrub add_node({"ethereal:dry_dirt"}, 0.015, {"plains"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, ethereal.plains) add_node({"default:sand"}, 0.015, {"grassy_ocean"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, ethereal.grassy) add_node({"default:desert_sand"}, 0.015, {"desert"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, ethereal.desert) add_node({"default:sandstone"}, 0.015, {"sandstone"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, ethereal.sandstone) add_node({"bakedclay:red", "bakedclay:orange"}, 0.015, {"mesa"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, ethereal.mesa) -- dry grass add_node({"default:dirt_with_dry_grass"}, 0.25, {"savannah"}, 1, 100, {"default:dry_grass_2", "default:dry_grass_3", "default:dry_grass_4", "default:dry_grass_5"}, nil, nil, nil, ethereal.savannah) -- flowers & strawberry add_node({"ethereal:green_dirt"}, 0.025, {"grassy"}, 1, 100, {"flowers:dandelion_white", "flowers:dandelion_yellow", "flowers:geranium", "flowers:rose", "flowers:tulip", "flowers:viola", "ethereal:strawberry_7"}, nil, nil, nil, ethereal.grassy) add_node({"ethereal:green_dirt"}, 0.025, {"grassytwo"}, 1, 100, {"flowers:dandelion_white", "flowers:dandelion_yellow", "flowers:geranium", "flowers:rose", "flowers:tulip", "flowers:viola", "ethereal:strawberry_7"}, nil, nil, nil, ethereal.grassytwo) -- prairie flowers & strawberry add_node({"ethereal:prairie_dirt"}, 0.035, {"prairie"}, 1, 100, {"flowers:dandelion_white", "flowers:dandelion_yellow", "flowers:geranium", "flowers:rose", "flowers:tulip", "flowers:viola", "ethereal:strawberry_7"}, nil, nil, nil, ethereal.prairie) -- crystal spike & crystal grass add_node({"ethereal:crystal_dirt"}, 0.02, {"frost"}, 1, 100, {"ethereal:crystal_spike", "ethereal:crystalgrass"}, nil, nil, nil, ethereal.frost) -- red shrub add_node({"ethereal:fiery_dirt"}, 0.10, {"fiery"}, 1, 100, {"ethereal:dry_shrub"}, nil, nil, nil, ethereal.fiery) -- fire flower --add_node({"ethereal:fiery_dirt"}, 0.02, {"fiery"}, 1, 100, {"ethereal:fire_flower"}, nil, nil, nil, ethereal.fiery) -- snowy grass add_node({"ethereal:gray_dirt"}, 0.05, {"grayness"}, 1, 100, {"ethereal:snowygrass"}, nil, nil, nil, ethereal.grayness) add_node({"ethereal:cold_dirt"}, 0.05, {"snowy"}, 1, 100, {"ethereal:snowygrass"}, nil, nil, nil, ethereal.snowy) -- cactus add_node({"default:sandstone"}, 0.0025, {"sandstone"}, 1, 100, {"default:cactus"}, 3, nil, nil, ethereal.sandstone) add_node({"default:desert_sand"}, 0.005, {"desert"}, 1, 100, {"default:cactus"}, 4, nil, nil, ethereal.desert) -- wild red mushroom add_node({"ethereal:mushroom_dirt"}, 0.01, {"mushroom"}, 1, 100, {"flowers:mushroom_fertile_red"}, nil, nil, nil, ethereal.mushroom) local list = { {"junglee", "ethereal:jungle_dirt", ethereal.junglee}, {"grassy", "ethereal:green_dirt", ethereal.grassy}, {"grassytwo", "ethereal:green_dirt", ethereal.grassytwo}, {"prairie", "ethereal:prairie_dirt", ethereal.prairie}, {"mushroom", "ethereal:mushroom_dirt", ethereal.mushroom} } -- wild red and brown mushrooms for _, row in pairs(list) do if row[3] == 1 then minetest.register_decoration({ deco_type = "simple", place_on = {row[2]}, sidelen = 16, noise_params = { offset = 0, scale = 0.009, spread = {x = 200, y = 200, z = 200}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {row[1]}, y_min = 1, y_max = 120, decoration = {"flowers:mushroom_brown", "flowers:mushroom_red"}, }) end end -- jungle grass add_node({"ethereal:jungle_dirt"}, 0.10, {"junglee"}, 1, 100, {"default:junglegrass"}, nil, nil, nil, ethereal.junglee) add_node({"ethereal:green_dirt"}, 0.15, {"jumble"}, 1, 100, {"default:junglegrass"}, nil, nil, nil, ethereal.jumble) -- grass add_node({"ethereal:green_dirt"}, 0.35, {"grassy"}, 1, 100, {"default:grass_2", "default:grass_3", "default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.grassy) add_node({"ethereal:green_dirt"}, 0.35, {"grassytwo"}, 1, 100, {"default:grass_2", "default:grass_3", "default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.grassytwo) add_node({"ethereal:green_dirt"}, 0.35, {"jumble"}, 1, 100, {"default:grass_2", "default:grass_3", "default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.jumble) add_node({"ethereal:jungle_dirt"}, 0.35, {"junglee"}, 1, 100, {"default:grass_2", "default:grass_3", "default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.junglee) add_node({"ethereal:prairie_dirt"}, 0.35, {"prairie"}, 1, 100, {"default:grass_2", "default:grass_3", "default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.prairie) add_node({"ethereal:grove_dirt"}, 0.35, {"grove"}, 1, 100, {"default:grass_2", "default:grass_3", "default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.grove) add_node({"ethereal:bamboo_dirt"}, 0.35, {"bamboo"}, 1, 100, {"default:grass_2", "default:grass_3", "default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.bamboo) add_node({"ethereal:green_dirt"}, 0.25, {"clearing"}, 1, 100, {"default:grass_2", "default:grass_3", "default:grass_4"}, nil, nil, nil, 1) -- grass on sand add_node({"default:sand"}, 0.25, {"sandclay"}, 3, 3, {"default:grass_2", "default:grass_3"}, nil, nil, nil, ethereal.sandclay) -- ferns add_node({"ethereal:grove_dirt"}, 0.2, {"grove"}, 1, 100, {"ethereal:fern"}, nil, nil, nil, ethereal.grove) -- snow add_node({"ethereal:cold_dirt"}, 0.8, {"snowy"}, 4, 40, {"default:snow"}, nil, nil, nil, ethereal.snowy) add_node({"default:dirt_with_snow"}, 0.8, {"alpine"}, 40, 140, {"default:snow"}, nil, nil, nil, ethereal.alpine) -- wild onion add_node({"ethereal:green_dirt"}, 0.25, {"grassy"}, 1, 100, {"ethereal:onion_4"}, nil, nil, nil, ethereal.grassy) add_node({"ethereal:green_dirt"}, 0.25, {"grassytwo"}, 1, 100, {"ethereal:onion_4"}, nil, nil, nil, ethereal.grassytwo) add_node({"ethereal:green_dirt"}, 0.25, {"jumble"}, 1, 100, {"ethereal:onion_4"}, nil, nil, nil, ethereal.jumble) add_node({"ethereal:prairie_dirt"}, 0.25, {"prairie"}, 1, 100, {"ethereal:onion_4"}, nil, nil, nil, ethereal.prairie) -- papyrus add_node({"ethereal:green_dirt"}, 0.1, {"grassy"}, 1, 1, {"default:papyrus"}, 4, "default:water_source", 1, ethereal.grassy) add_node({"ethereal:jungle_dirt"}, 0.1, {"junglee"}, 1, 1, {"default:papyrus"}, 4, "default:water_source", 1, ethereal.junglee) --= Farming Redo plants if farming and farming.mod and farming.mod == "redo" then print ("[MOD] Ethereal - Farming Redo detected and in use") -- potato add_node({"ethereal:jungle_dirt"}, 0.035, {"junglee"}, 1, 100, {"farming:potato_3"}, nil, nil, nil, ethereal.junglee) -- carrot, cucumber, potato, tomato, corn, coffee, raspberry, rhubarb add_node({"ethereal:green_dirt"}, 0.05, {"grassytwo"}, 1, 100, {"farming:carrot_7", "farming:cucumber_4", "farming:potato_3", "farming:tomato_7", "farming:corn_8", "farming:coffee_5", "farming:raspberry_4", "farming:rhubarb_3", "farming:blueberry_4"}, nil, nil, nil, ethereal.grassytwo) add_node({"ethereal:green_dirt"}, 0.05, {"grassy"}, 1, 100, {"farming:carrot_7", "farming:cucumber_4", "farming:potato_3", "farming:tomato_7", "farming:corn_8", "farming:coffee_5", "farming:raspberry_4", "farming:rhubarb_3", "farming:blueberry_4"}, nil, nil, nil, ethereal.grassy) add_node({"ethereal:green_dirt"}, 0.05, {"jumble"}, 1, 100, {"farming:carrot_7", "farming:cucumber_4", "farming:potato_3", "farming:tomato_7", "farming:corn_8", "farming:coffee_5", "farming:raspberry_4", "farming:rhubarb_3", "farming:blueberry_4"}, nil, nil, nil, ethereal.jumble) add_node({"ethereal:prairie_dirt"}, 0.05, {"prairie"}, 1, 100, {"farming:carrot_7", "farming:cucumber_4", "farming:potato_3", "farming:tomato_7", "farming:corn_8", "farming:coffee_5", "farming:raspberry_4", "farming:rhubarb_3", "farming:blueberry_4"}, nil, nil, nil, ethereal.prairie) -- melon and pumpkin add_node({"ethereal:jungle_dirt"}, 0.015, {"junglee"}, 1, 1, {"farming:melon_8", "farming:pumpkin_8"}, nil, "default:water_source", 1, ethereal.junglee) add_node({"ethereal:green_dirt"}, 0.015, {"grassy"}, 1, 1, {"farming:melon_8", "farming:pumpkin_8"}, nil, "default:water_source", 1, ethereal.grassy) add_node({"ethereal:green_dirt"}, 0.015, {"grassytwo"}, 1, 1, {"farming:melon_8", "farming:pumpkin_8"}, nil, "default:water_source", 1, ethereal.grassytwo) add_node({"ethereal:green_dirt"}, 0.015, {"jumble"}, 1, 1, {"farming:melon_8", "farming:pumpkin_8"}, nil, "default:water_source", 1, ethereal.jumble) -- green beans add_node({"ethereal:green_dirt"}, 0.035, {"grassytwo"}, 1, 100, {"farming:beanbush"}, nil, nil, nil, ethereal.grassytwo) -- grape bushel add_node({"ethereal:green_dirt"}, 0.025, {"grassytwo"}, 1, 100, {"farming:grapebush"}, nil, nil, nil, ethereal.grassytwo) add_node({"ethereal:green_dirt"}, 0.025, {"grassy"}, 1, 100, {"farming:grapebush"}, nil, nil, nil, ethereal.grassy) add_node({"ethereal:prairie_dirt"}, 0.025, {"prairie"}, 1, 100, {"farming:grapebush"}, nil, nil, nil, ethereal.prairie) end -- place waterlily in beach areas local list = { {"desert_ocean", ethereal.desert}, {"plains_ocean", ethereal.plains}, {"sandclay", ethereal.sandclay}, {"sandstone_ocean", ethereal.sandstone}, {"mesa_ocean", ethereal.mesa}, {"grove_ocean", ethereal.grove}, {"grassy_ocean", ethereal.grassy}, } for _, row in pairs(list) do if row[2] == 1 then minetest.register_decoration({ deco_type = "schematic", place_on = {"default:sand"}, sidelen = 16, noise_params = { offset = -0.12, scale = 0.3, spread = {x = 200, y = 200, z = 200}, seed = 33, octaves = 3, persist = 0.7 }, biomes = {row[1]}, y_min = 0, y_max = 0, schematic = ethereal.waterlily, rotation = "random", }) end end -- Generate Illumishroom in caves next to coal minetest.register_on_generated(function(minp, maxp) if minp.y > -30 or maxp.y < -3000 then return end local bpos local coal = minetest.find_nodes_in_area_under_air(minp, maxp, "default:stone_with_coal") for n = 1, #coal do bpos = {x = coal[n].x, y = coal[n].y + 1, z = coal[n].z } if math.random(1, 2) == 1 then if bpos.y > -3000 and bpos.y < -2000 then minetest.swap_node(bpos, {name = "ethereal:illumishroom3"}) elseif bpos.y > -2000 and bpos.y < -1000 then minetest.swap_node(bpos, {name = "ethereal:illumishroom2"}) elseif bpos.y > -1000 and bpos.y < -30 then minetest.swap_node(bpos, {name = "ethereal:illumishroom"}) end end end end)