From 2492185db961b8e19ea26a405d0fdb9788390c80 Mon Sep 17 00:00:00 2001 From: TheTermos <55103816+TheTermos@users.noreply.github.com> Date: Tue, 15 Oct 2019 11:57:20 +0200 Subject: [PATCH] Add files via upload --- init.lua | 31 +++++++++++++++++++++++-------- 1 file changed, 23 insertions(+), 8 deletions(-) diff --git a/init.lua b/init.lua index b306b99..6e72c76 100644 --- a/init.lua +++ b/init.lua @@ -41,6 +41,10 @@ local neighbors ={ -- UTILITY FUNCTIONS +function mobkit.dot(v1,v2) + return v1.x*v2.x+v1.y*v2.y+v1.z*v2.z +end + function mobkit.dir2neighbor(dir) dir.y=0 dir=vector.round(vector.normalize(dir)) @@ -285,8 +289,8 @@ function mobkit.turn2yaw(self,tyaw,rate) local nyaw = (yaw+step*dir)%(pi*2) self.object:set_yaw(nyaw-pi) - if nyaw==tyaw then return true - else return false end + if nyaw==tyaw then return true, nyaw-pi + else return false, nyaw-pi end end function mobkit.dir_to_rot(v,rot) @@ -571,13 +575,24 @@ function mobkit.goto_next_waypoint(self,tpos) return true end -function mobkit.go_forward_horizontal(self,yaw,speed) -- sets velocity in yaw direction, y component unaffected +function mobkit.go_forward_horizontal(self,speed) -- sets velocity in yaw direction, y component unaffected local y = self.object:get_velocity().y + local yaw = self.object:get_yaw() local vel = vector.multiply(minetest.yaw_to_dir(yaw),speed) vel.y = y self.object:set_velocity(vel) end +function mobkit.drive_to_pos(self,tpos,speed,turn_rate,dist) + local pos=self.object:get_pos() + dist = dist or 0.2 + if mobkit.isnear2d(pos,tpos,dist) then return true end + local tyaw = minetest.dir_to_yaw(vector.direction(pos,tpos)) + mobkit.turn2yaw(self,tyaw,turn_rate) + mobkit.go_forward_horizontal(self,speed) + return false +end + function mobkit.timer(self,s) -- returns true approx every s seconds local t1 = floor(self.time_total) local t2 = floor(self.time_total+self.dtime) @@ -1469,8 +1484,8 @@ function mobkit.hq_aqua_roam(self,prty,speed) end mobkit.turn2yaw(self,tyaw,3) - local yaw = self.object:get_yaw() - mobkit.go_forward_horizontal(self,yaw,speed) +-- local yaw = self.object:get_yaw() + mobkit.go_forward_horizontal(self,speed) end mobkit.queue_high(self,func,prty) end @@ -1478,8 +1493,8 @@ end function mobkit.hq_aqua_turn(self,prty,tyaw,speed) local func = function(self) local finished=mobkit.turn2yaw(self,tyaw) - local yaw = self.object:get_yaw() - mobkit.go_forward_horizontal(self,yaw,speed) +-- local yaw = self.object:get_yaw() + mobkit.go_forward_horizontal(self,speed) if finished then return true end end mobkit.queue_high(self,func,prty) @@ -1530,7 +1545,7 @@ function mobkit.hq_aqua_attack(self,prty,tgtobj,speed) mobkit.hq_aqua_turn(self,prty,yaw-pi,speed) return true end - mobkit.go_forward_horizontal(self,yaw,speed) + mobkit.go_forward_horizontal(self,speed) end mobkit.queue_high(self,func,prty) end