diff --git a/settings.lua b/settings.lua deleted file mode 100644 index a6789dc..0000000 --- a/settings.lua +++ /dev/null @@ -1,316 +0,0 @@ --- add / change settings in here too - -aliveai.team_fight=true --attacking members from other teams - -aliveai.set_bones=true --set bones on death - -aliveai.constant_node_testing=false -- constantly checks if bots can use nodes / vehicles, usefull for test vehilces - -aliveai.check_spawn_space=true -- e.g.g check if the bot spawns in air, and not in the ground -aliveai.enable_build=true -- makes bots can build -aliveai.status=false -- show bot status/dev mode (using more cpy) /aliveai status=true /aliveai status=false -aliveai.tools=0 -- hide bot tools -aliveai.get_everything_to_build_chance=50 -- get everything bots need to build chance -aliveai.get_random_stuff_chance=50 -- get random stuff on spawn (npc only) - -aliveai.max_delay=100 -- max bot delay/lag -aliveai.max_new_bots=10 -- max spawning new bots, will be called old if they has been inactive -aliveai.lifetimer=60 -- remove unbehavior none nps - -aliveai.default_team="Sam" - -furnishings= {"default:torch","default:chest","default:furnace","default:chest_locked","default:sign_wall_wood","default:sign_wall_steel","vessels:steel_bottle","vessels:drinking_glass","vessels:glass_bottle","aliveai:bed","aliveai:bed_blue","aliveai:chair"} -aliveai.windows= {"default:glass","default:glass"} -aliveai.ladders= {"default:ladder_wood","default:ladder_steel"} -aliveai.beds= {"aliveai:bed","aliveai:bed_blue","beds:bed","beds:fancy_bed"} -aliveai.tools_handler["default"]={ -- see extras.lua for use - try_to_craft=true, - use=false, - tools={"pick_wood","pick_stone","steel_steel","pick_mese","pick_diamond","sword_steel","sword_mese","sword_diamond"}, -} -aliveai.tools_handler["aliveai"]={ - try_to_craft=true, - use=false, - tools={"cudgel"}, -} -aliveai.nodes_handler={ -- dig, mesecon_on, mesecon_off, punch, function - ["default:apple"]="dig",["aliveai_ants:antbase"]="dig",["tnt:tnt"]="dig",["tnt:tnt_burning"]="dig",["fire:basic_flame"]="dig", -} - -minetest.register_craft({ -- right click to see - output = "aliveai:book", - recipe = { - {"","default:steel_ingot",""}, - {"default:paper","default:paper","default:paper"}, - {"","default:steel_ingot",""}, - } -}) ---[[ -Was meant to marge books content, but still returns one old by no reason - -minetest.register_craft_predict(function(itemstack, player, old_craft_grid, craft_inv) - if itemstack:get_name()=="aliveai:book" then - local b={} - local c - for i, it in pairs(old_craft_grid) do - if it:get_name()=="aliveai:book" then - table.insert(b,it) - c=1 - end - end - if c then - local bo={} - local bots={} - local num=0 - local selected="" - for i, it in ipairs(b) do - local meta=minetest.deserialize(it:to_table().metadata) or {bots={},selected="",pages=1,selected_num=0} - for ii, iit in ipairs(meta.bots) do - bots[iit]=1 - end - end - for i, it in pairs(bots) do - num=num+1 - table.insert(bo,i) - if selected=="" then - selected=i - end - end - local item=itemstack:to_table() - item.metadata=minetest.serialize({bots=bo,selected=selected,pages=num,selected_num=1}) - local a=ItemStack(item) - itemstack:replace(item) - return a - end - end - return itemstack -end) ---]] - - -minetest.register_craft({ -- right click to see - output = "aliveai:protector", - recipe = { - {"default:steel_ingot"}, - {"default:bronzeblock"}, - {"default:steel_ingot"}, - } -}) - -minetest.register_craft({ --punch bot from another team to become their member - output = "aliveai:team_gift", - recipe = { - {"","default:bronze_ingot",""}, - {"default:mese_crystal","default:diamond","default:steel_ingot"}, - {"","default:gold_ingot",""}, - } -}) - -minetest.register_craft({ --give to a laying bot - output = "aliveai:relive 6", - recipe = { - {"default:apple","default:iron_lump","farming:bread"}, - {"vessels:glass_bottle","vessels:glass_bottle","vessels:glass_bottle"}, - {"vessels:glass_bottle","vessels:glass_bottle","vessels:glass_bottle"}, - } -}) - -minetest.register_craft({ --give to a laying bot - output = "aliveai:hypnotics 6", - recipe = { - {"default:apple","default:tin_lump","farming:bread"}, - {"vessels:glass_bottle","vessels:glass_bottle","vessels:glass_bottle"}, - {"vessels:glass_bottle","vessels:glass_bottle","vessels:glass_bottle"}, - } -}) - - - - - -minetest.register_craft({ --punch bot from another team to become their member - output = "aliveai:cudgel", - recipe = { - {"","default:stick"}, - {"","default:stick"}, - } -}) - -minetest.register_craft({ - type = "fuel", - recipe = "aliveai:cudgel", - burntime = 4, -}) - - -minetest.register_craft({ - output = "aliveai:bed", - recipe = { - {"wool:red","wool:red","wool:red"}, - {"group:wood","group:wood","group:wood"}, - } -}) - -minetest.register_craft({ - output = "aliveai:bed_blue", - recipe = { - {"wool:blue","wool:blue","wool:blue"}, - {"group:wood","group:wood","group:wood"}, - } -}) - -minetest.register_craft({ - output = "aliveai:chair", - recipe = {{"group:stick","",""}, - {"group:wood","",""}, - {"group:stick","",""}, - } -}) - -minetest.register_craft({ - type = "fuel", - recipe = "aliveai:bed", - burntime = 10, -}) -minetest.register_craft({ - type = "fuel", - recipe = "aliveai:bed_blue", - burntime = 10, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "aliveai:chair", - burntime = 5, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "aliveai_aliens:ozer_sword", - burntime = 10, -}) -minetest.register_craft({ - type = "fuel", - recipe = "aliveai_aliens:alien_nrifle", - burntime = 10, -}) -minetest.register_craft({ - type = "fuel", - recipe = "aliveai_aliens:alien_rifle", - burntime = 10, -}) -minetest.register_craft({ - type = "fuel", - recipe = "aliveai_aliens:alien_homing_rifle", - burntime = 10, -}) -minetest.register_craft({ - type = "fuel", - recipe = "aliveai_aliens:vexcazer", - burntime = 10, -}) - -minetest.register_craft({ - type = "fuel", - recipe = "aliveai_threats:mind_manipulator", - burntime = 10, -}) - - - - -aliveai.make_door({ - name="wood", - description = "Wooden door", - texture="default_wood.png", - material="default:wood", - craft={ - {"default:wood","",""}, - {"default:wood","",""}, - {"default:wood","",""} - } -}) -aliveai.make_door({ - name="acacia", - description = "Wooden acacia door", - texture="default_acacia_wood.png", - material="default:acacia_wood", - craft={ - {"default:acacia_wood","",""}, - {"default:acacia_wood","",""}, - {"default:acacia_wood","",""} - } -}) -aliveai.make_door({ - name="jungle", - description = "Wooden jungle door", - texture="default_junglewood.png", - material="default:junglewood", - craft={ - {"default:junglewood","",""}, - {"default:junglewood","",""}, - {"default:junglewood","",""} - } -}) -aliveai.make_door({ - name="aspen", - description = "Wooden aspen door", - texture="default_aspen_wood.png", - material="default:aspen_wood", - craft={ - {"default:aspen_wood","",""}, - {"default:aspen_wood","",""}, - {"default:aspen_wood","",""} - } -}) -aliveai.make_door({ - name="pine", - description = "Wooden pine door", - texture="default_pine_wood.png", - material="default:pine_wood", - craft={ - {"default:pine_wood","",""}, - {"default:pine_wood","",""}, - {"default:pine_wood","",""} - } -}) -aliveai.make_door({ - name="glass", - description = "Glass door", - texture="default_glass.png", - material="default:glass", - craft={ - {"default:glass","",""}, - {"default:glass","",""}, - {"default:glass","",""} - } -}) -aliveai.make_door({ - name="ice", - description = "Ice door", - texture="default_ice.png", - material="default:ice", - craft={ - {"default:ice","",""}, - {"default:ice","",""}, - {"default:ice","",""} - } -}) -aliveai.make_door({ - name="steel", - description = "Steel door", - texture="default_steel_block.png", - material="default:steelblock", - craft={ - {"default:steelblock","",""}, - {"default:steelblock","",""}, - {"default:steelblock","",""} - } -}) - - -if minetest.get_modpath("kpgmobs") then - aliveai.nodes_handler["default:grass_1"]={func=aliveai.drive_vehicle,item="kpgmobs:horseh1",pos={x=0,y=20,z=0}} - aliveai.nodes_handler["default:grass_2"]={func=aliveai.drive_vehicle,item="kpgmobs:horsearah1",pos={x=0,y=20,z=0}} - aliveai.nodes_handler["default:grass_3"]={func=aliveai.drive_vehicle,item="kpgmobs:horsepegh1",pos={x=0,y=20,z=0}} -end