From a2848c9cdeba8d077c61ef20108cb208fd073ef8 Mon Sep 17 00:00:00 2001 From: SmallJoker Date: Tue, 21 May 2019 21:37:47 +0200 Subject: [PATCH] Fix forgotten PlayerSAO cast in a90f2ef --- src/script/lua_api/l_object.cpp | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp index b7924ddb..7ff1f58b 100644 --- a/src/script/lua_api/l_object.cpp +++ b/src/script/lua_api/l_object.cpp @@ -759,16 +759,17 @@ int ObjectRef::l_set_properties(lua_State *L) read_object_properties(L, 2, prop, getServer(L)->idef()); + PlayerSAO *player = getplayersao(ref); + if (prop->hp_max < co->getHP()) { PlayerHPChangeReason reason(PlayerHPChangeReason::SET_HP); co->setHP(prop->hp_max, reason); - if (co->getType() == ACTIVEOBJECT_TYPE_PLAYER) - getServer(L)->SendPlayerHPOrDie((PlayerSAO *)co, reason); + if (player) + getServer(L)->SendPlayerHPOrDie(player, reason); } - if (co->getType() == ACTIVEOBJECT_TYPE_PLAYER && - prop->breath_max < co->getBreath()) - co->setBreath(prop->breath_max); + if (player && prop->breath_max < player->getBreath()) + player->setBreath(prop->breath_max); co->notifyObjectPropertiesModified(); return 0;