[gd_scene load_steps=8 format=2] [ext_resource path="res://player.gd" type="Script" id=1] [sub_resource type="CubeMesh" id=1] [sub_resource type="SpatialMaterial" id=2] albedo_color = Color( 0, 0, 1, 1 ) [sub_resource type="BoxShape" id=3] [sub_resource type="BoxShape" id=4] [sub_resource type="CubeMesh" id=5] [sub_resource type="SpatialMaterial" id=6] albedo_color = Color( 0.054902, 0.509804, 0, 1 ) [node name="Spatial" type="Spatial"] [node name="player" type="Spatial" parent="."] script = ExtResource( 1 ) [node name="Camera" type="Camera" parent="player"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 6.99056 ) [node name="character" type="KinematicBody" parent="player"] transform = Transform( 1, 0, 0, 0, 2, 0, 0, 0, 1, 0, 0, 0 ) [node name="MeshInstance" type="MeshInstance" parent="player/character"] mesh = SubResource( 1 ) material/0 = SubResource( 2 ) [node name="CollisionShape" type="CollisionShape" parent="player/character"] shape = SubResource( 3 ) [node name="ground" type="StaticBody" parent="."] transform = Transform( 10, 0, 0, 0, 0.1, 0, 0, 0, 10, 0, -2.31381, 0 ) [node name="CollisionShape" type="CollisionShape" parent="ground"] shape = SubResource( 4 ) [node name="MeshInstance" type="MeshInstance" parent="ground"] mesh = SubResource( 5 ) material/0 = SubResource( 6 )