function trike.contains(table, val) for k,v in pairs(table) do if k == val then return v end end return false end function trike.loadFuel(self, player_name) local player = minetest.get_player_by_name(player_name) local inv = player:get_inventory() local itmstck=player:get_wielded_item() local item_name = "" if itmstck then item_name = itmstck:get_name() end local fuel = trike.contains(airutils.fuel, item_name) if fuel then local stack = ItemStack(item_name .. " 1") if self._energy < 10 then inv:remove_item("main", stack) self._energy = self._energy + fuel if self._energy > 10 then self._energy = 10 end local energy_indicator_angle = trike.get_gauge_angle(self._energy) self.fuel_gauge:set_attach(self.object,'',TRIKE_GAUGE_FUEL_POSITION,{x=0,y=0,z=energy_indicator_angle}) end return true end return false end function trike.consumptionCalc(self, accel) if accel == nil then return end if self._energy > 0 and self._engine_running and accel ~= nil then local consumed_power = self._power_lever/700000 --minetest.chat_send_all('consumed: '.. consumed_power) self._energy = self._energy - consumed_power; end if self._energy <= 0 and self._engine_running and accel ~= nil then self._engine_running = false if self.sound_handle then minetest.sound_stop(self.sound_handle) end self.engine:set_animation_frame_speed(0) end end